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dynamitharry · CS2SUS
Overview
Stats
Matches
Maps
Demo stats
Leetify & FACEIT
Demo stats
Leetify & FACEIT
—
Steam
Sus check
Last 11 games · calculated 2 hours ago
0.0
%
Nothing unusual
Signals look like normal play
Normal
Watch
Suspicious
High risk
Plays like
Premier 8,095
8
,095
Account age
16 yrs
since Nov 2009
CS2 hours
2,339
on record
Bans
None
VAC, game, trade, FACEIT
Profile
Public
visible
SteamID64 76561198016090728
Leetify ratings
This player hasn't signed up on Leetify, so no skill ratings are available.
FACEIT stats
This player has no FACEIT account linked to Steam.
Demo stats
11 demos parsed · 202 rounds · last 8 days ago
General
Poor
Average
Good
Elite
Rank
HLTV rating
1.00 is an average player
0.54
Bottom 0.8%
K/D ratio
kills per death
0.47
Bottom 0.7%
ADR
average damage per round
48.1
Bottom 0.8%
Headshot %
of all kills
41.8
%
Bottom 40%
K / D / A
79
/
169
/
44
Win rate
27.3
%
Kills / round
0.39
Survived
16.3
%
of rounds
2K / 3K / 4K / 5K
12
/
1
/
0
/
0
MVPs
4
0.4 per match
Premier change
-140
from 3,335
Aim & reactions
Poor
Average
Good
Elite
Rank
Time to damage
spotted → first damage
498
ms
Bottom 31%
Preaim
crosshair offset when spotting
8.05
°
Bottom 45%
Spray accuracy
accuracy while spraying
19.1
%
Bottom 5%
Accuracy (spotted)
shots that hit once an enemy is spotted
24.6
%
—
Wallbang kill share
of all kills
11.4
%
—
Smoke kill share
of all kills
5.1
%
—
Kills while blind
of all kills
0.0
%
—
No-scope kill share
of all kills
0.0
%
—
Counter-strafing
first shots fired standing still
75.8
%
—
Head hit %
11.9
%
hits that land on the head
Time to kill
1,136
ms
spotted → kill
AWP kill share
0.0
%
of all kills
Wallbang / smoke / noscope
9
/
4
/
0
Duels & rounds
Poor
Average
Good
Elite
Rank
Opening duels won
12 won, 25 lost
32.4
%
Bottom 6%
Clutch win rate
3 of 22 won
13.6
%
Bottom 36%
KAST
rounds with a kill, assist, survival or trade
57.9
%
Bottom 2%
Opening duels / round
0.18
Trade success
37.2
%
16 of 43 chances
Traded death success
45.3
%
24 of 53 deaths
Utility
Poor
Average
Good
Elite
Rank
Utility damage
HE and molotov damage per round
3.8
Bottom 48%
Enemies flashed / flash
0.37
—
Flashes leading to a kill
2 flash assists
1.7
%
—
HE damage / throw
55 per match
13.0
—
Molotov damage / throw
14 per match
6.0
—
Smokes / match
4.8
—
Flashes / match
5.5
Teammates flashed / flash
0.20
Blind time / enemy
3.28
s
Utility held on death
$169
average value still unused when killed