CS2
SUS
Players
FAQ
Sign in
froogmeister · CS2SUS
Overview
Stats
Matches
Maps
Demo stats
Leetify & FACEIT
Demo stats
Leetify & FACEIT
Sus check
Last 14 games · calculated 3 hours ago
0.0
%
Nothing unusual
Signals look like normal play
Normal
Watch
Suspicious
High risk
Plays like
Premier 18,278
18
,278
Account age
—
not public
CS2 hours
—
not public
Bans
None
VAC, game, trade, FACEIT
Profile
Private
hidden
SteamID64 76561198050108851
Leetify ratings
This player hasn't signed up on Leetify, so no skill ratings are available.
FACEIT stats
This player has no FACEIT account linked to Steam.
Demo stats
15 demos parsed · 339 rounds · last 6 days ago
General
Poor
Average
Good
Elite
Rank
HLTV rating
1.00 is an average player
1.14
Top 39%
K/D ratio
kills per death
1.00
Top 48%
ADR
average damage per round
87.5
Top 24%
Headshot %
of all kills
43.8
%
Bottom 49%
K / D / A
258
/
257
/
96
Win rate
26.7
%
Kills / round
0.76
Survived
24.2
%
of rounds
2K / 3K / 4K / 5K
52
/
14
/
5
/
0
MVPs
36
2.4 per match
Premier change
-1,982
from 20,747
Aim & reactions
Poor
Average
Good
Elite
Rank
Time to damage
spotted → first damage
438
ms
Top 24%
Preaim
crosshair offset when spotting
7.91
°
Bottom 49%
Spray accuracy
accuracy while spraying
26.0
%
Bottom 45%
Accuracy (spotted)
shots that hit once an enemy is spotted
28.3
%
—
Wallbang kill share
of all kills
2.7
%
—
Smoke kill share
of all kills
3.5
%
—
Kills while blind
of all kills
1.2
%
—
No-scope kill share
of all kills
0.0
%
—
Counter-strafing
first shots fired standing still
61.8
%
—
Head hit %
16.6
%
hits that land on the head
Time to kill
872
ms
spotted → kill
AWP kill share
1.6
%
of all kills
Wallbang / smoke / noscope
7
/
9
/
0
Duels & rounds
Poor
Average
Good
Elite
Rank
Opening duels won
46 won, 41 lost
52.9
%
Top 40%
Clutch win rate
8 of 28 won
28.6
%
Top 11%
KAST
rounds with a kill, assist, survival or trade
73.8
%
Top 26%
Opening duels / round
0.26
Trade success
38.4
%
38 of 99 chances
Traded death success
45.8
%
44 of 96 deaths
Utility
Poor
Average
Good
Elite
Rank
Utility damage
HE and molotov damage per round
2.7
Bottom 28%
Enemies flashed / flash
0.68
—
Flashes leading to a kill
2 flash assists
6.5
%
—
HE damage / throw
61 per match
6.3
—
Molotov damage / throw
0 per match
0.2
—
Smokes / match
8.3
—
Flashes / match
2.1
Teammates flashed / flash
0.29
Blind time / enemy
2.90
s
Utility held on death
$193
average value still unused when killed