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[B A S E D] Cat · CS2SUS
Overview
Stats
Matches
Maps
Demo stats
Leetify & FACEIT
Demo stats
Leetify & FACEIT
—
Steam
Sus check
Last 20 games · calculated 46 minutes ago
0.0
%
Nothing unusual
Signals look like normal play
Normal
Watch
Suspicious
High risk
Plays like
Premier 9,406
9
,406
Account age
12 yrs
since Nov 2013
CS2 hours
1,242
on record
Bans
None
VAC, game, trade, FACEIT
Profile
Public
visible
SteamID64 76561198114292529
Leetify ratings
This player hasn't signed up on Leetify, so no skill ratings are available.
FACEIT stats
This player has no FACEIT account linked to Steam.
Demo stats
20 demos parsed · 344 rounds · last 6 days ago
General
Poor
Average
Good
Elite
Rank
HLTV rating
1.00 is an average player
0.75
Bottom 5%
K/D ratio
kills per death
0.68
Bottom 6%
ADR
average damage per round
57.6
Bottom 4%
Headshot %
of all kills
37.1
%
Bottom 23%
K / D / A
175
/
256
/
64
Win rate
50.0
%
Kills / round
0.51
Survived
25.6
%
of rounds
2K / 3K / 4K / 5K
30
/
4
/
1
/
0
MVPs
28
1.4 per match
Premier change
-3
from 3
Aim & reactions
Poor
Average
Good
Elite
Rank
Time to damage
spotted → first damage
707
ms
Bottom 0.2%
Preaim
crosshair offset when spotting
6.50
°
Top 14%
Spray accuracy
accuracy while spraying
23.8
%
Bottom 28%
Accuracy (spotted)
shots that hit once an enemy is spotted
24.5
%
—
Wallbang kill share
of all kills
2.9
%
—
Smoke kill share
of all kills
5.7
%
—
Kills while blind
of all kills
0.0
%
—
No-scope kill share
of all kills
0.6
%
—
Counter-strafing
first shots fired standing still
66.6
%
—
Head hit %
13.8
%
hits that land on the head
Time to kill
1,129
ms
spotted → kill
AWP kill share
21.7
%
of all kills
Wallbang / smoke / noscope
5
/
10
/
1
Duels & rounds
Poor
Average
Good
Elite
Rank
Opening duels won
33 won, 46 lost
41.8
%
Bottom 22%
Clutch win rate
4 of 37 won
10.8
%
Bottom 24%
KAST
rounds with a kill, assist, survival or trade
65.4
%
Bottom 16%
Opening duels / round
0.23
Trade success
31.8
%
34 of 107 chances
Traded death success
53.8
%
50 of 93 deaths
Utility
Poor
Average
Good
Elite
Rank
Utility damage
HE and molotov damage per round
0.4
Bottom 2%
Enemies flashed / flash
0.64
—
Flashes leading to a kill
1 flash assists
9.1
%
—
HE damage / throw
2 per match
4.6
—
Molotov damage / throw
6 per match
6.1
—
Smokes / match
2.7
—
Flashes / match
1.7
Teammates flashed / flash
0.33
Blind time / enemy
2.83
s
Utility held on death
$148
average value still unused when killed