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Ghost Shark · CS2SUS
Overview
Stats
Matches
Maps
Demo stats
Leetify & FACEIT
Demo stats
Leetify & FACEIT
Sus check
Last updated 1 day ago
—
Not scored
Not enough demos to score this player
Normal
Watch
Suspicious
High risk
Account age
11 yrs
since Dec 2014
CS2 hours
—
not public
Bans
None
VAC, game, trade, FACEIT
Profile
Public
visible
SteamID64 76561198202029616
Leetify ratings
This player hasn't signed up on Leetify, so no skill ratings are available.
FACEIT stats
This player has no FACEIT account linked to Steam.
Demo stats
1 demo parsed · 21 rounds · last 24 days ago
General
Poor
Average
Good
Elite
Rank
HLTV rating
1.00 is an average player
0.93
~Bottom 19%
K/D ratio
kills per death
0.87
~Bottom 25%
ADR
average damage per round
59.7
~Bottom 5%
Headshot %
of all kills
46.2
%
~Top 38%
K / D / A
13
/
15
/
1
Win rate
100.0
%
Kills / round
0.62
Survived
28.6
%
of rounds
2K / 3K / 4K / 5K
4
/
0
/
0
/
0
MVPs
1
1.0 per match
Premier change
—
Aim & reactions
Poor
Average
Good
Elite
Rank
Time to damage
spotted → first damage
561
ms
~Bottom 11%
Preaim
crosshair offset when spotting
13.08
°
~Bottom 0.4%
Spray accuracy
accuracy while spraying
30.0
%
~Top 38%
Accuracy (spotted)
shots that hit once an enemy is spotted
33.0
%
~Top 18%
Wallbang kill share
of all kills
7.7
%
~Top 2%
Smoke kill share
of all kills
7.7
%
~Top 15%
Kills while blind
of all kills
0.0
%
~Bottom 19%
No-scope kill share
of all kills
0.0
%
~Bottom 30%
Counter-strafing
first shots fired standing still
81.3
%
~Top 1%
Head hit %
17.1
%
hits that land on the head
Time to kill
953
ms
spotted → kill
AWP kill share
0.0
%
of all kills
Wallbang / smoke / noscope
1
/
1
/
0
Duels & rounds
Poor
Average
Good
Elite
Rank
Opening duels won
1 won, 0 lost
100.0
%
~Top 0.1%
Clutch win rate
0 of 4 won
0.0
%
~Bottom 0.4%
KAST
rounds with a kill, assist, survival or trade
71.4
%
~Top 44%
Opening duels / round
0.05
Trade success
16.7
%
1 of 6 chances
Traded death success
66.7
%
2 of 3 deaths
Utility
Poor
Average
Good
Elite
Rank
Utility damage
HE and molotov damage per round
0.0
~Bottom 0.1%
Enemies flashed / flash
—
—
Flashes leading to a kill
0 flash assists
—
—
HE damage / throw
0 per match
—
—
Molotov damage / throw
0 per match
—
—
Smokes / match
0.0
~Bottom 0.1%
Flashes / match
0.0
Teammates flashed / flash
—
Blind time / enemy
—
Utility held on death
$87
average value still unused when killed