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A Bad Player · CS2SUS
Overview
Stats
Matches
Maps
Demo stats
Leetify & FACEIT
Demo stats
Leetify & FACEIT
Sus check
Last 4 games · calculated 3 hours ago
—
Not scored
Not enough demos to score this player
Normal
Watch
Suspicious
High risk
Account age
—
not public
CS2 hours
—
not public
Bans
None
VAC, game, trade, FACEIT
Profile
Private
hidden
SteamID64 76561198215594280
Leetify ratings
This player hasn't signed up on Leetify, so no skill ratings are available.
FACEIT stats
This player has no FACEIT account linked to Steam.
Demo stats
4 demos parsed · 93 rounds · last 12 days ago
General
Poor
Average
Good
Elite
Rank
HLTV rating
1.00 is an average player
0.90
~Bottom 16%
K/D ratio
kills per death
0.79
~Bottom 16%
ADR
average damage per round
68.3
~Bottom 17%
Headshot %
of all kills
41.5
%
~Bottom 39%
K / D / A
53
/
67
/
20
Win rate
25.0
%
Kills / round
0.57
Survived
28.0
%
of rounds
2K / 3K / 4K / 5K
12
/
1
/
0
/
0
MVPs
6
1.5 per match
Premier change
-830
from 8,425
Aim & reactions
Poor
Average
Good
Elite
Rank
Time to damage
spotted → first damage
603
ms
~Bottom 2%
Preaim
crosshair offset when spotting
7.84
°
~Top 49%
Spray accuracy
accuracy while spraying
20.0
%
~Bottom 8%
Accuracy (spotted)
shots that hit once an enemy is spotted
20.9
%
—
Wallbang kill share
of all kills
3.8
%
—
Smoke kill share
of all kills
7.6
%
—
Kills while blind
of all kills
1.9
%
—
No-scope kill share
of all kills
0.0
%
—
Counter-strafing
first shots fired standing still
56.3
%
—
Head hit %
12.2
%
hits that land on the head
Time to kill
1,381
ms
spotted → kill
AWP kill share
18.9
%
of all kills
Wallbang / smoke / noscope
2
/
4
/
0
Duels & rounds
Poor
Average
Good
Elite
Rank
Opening duels won
4 won, 7 lost
36.4
%
~Bottom 11%
Clutch win rate
2 of 15 won
13.3
%
~Bottom 33%
KAST
rounds with a kill, assist, survival or trade
67.7
%
~Bottom 28%
Opening duels / round
0.12
Trade success
35.7
%
5 of 14 chances
Traded death success
50.0
%
13 of 26 deaths
Utility
Poor
Average
Good
Elite
Rank
Utility damage
HE and molotov damage per round
3.0
~Bottom 33%
Enemies flashed / flash
0.35
—
Flashes leading to a kill
0 flash assists
2.3
%
—
HE damage / throw
23 per match
5.7
—
Molotov damage / throw
47 per match
13.4
—
Smokes / match
6.0
—
Flashes / match
10.8
Teammates flashed / flash
0.26
Blind time / enemy
3.17
s
Utility held on death
$128
average value still unused when killed