CS2
SUS
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G A R R Y · CS2SUS
Overview
Stats
Matches
Maps
Demo stats
Leetify & FACEIT
Demo stats
Leetify & FACEIT
Steam
Sus check
Last 14 games · calculated 6 hours ago
0.0
%
Nothing unusual
Signals look like normal play
Normal
Watch
Suspicious
High risk
Plays like
Premier 19,978
19
,978
Account age
11 yrs
since Sep 2015
CS2 hours
3,269
on record
Bans
None
VAC, game, trade, FACEIT
Profile
Public
visible
SteamID64 76561198218552305
Leetify ratings
This player hasn't signed up on Leetify, so no skill ratings are available.
FACEIT stats
This player has no FACEIT account linked to Steam.
Demo stats
14 demos parsed · 279 rounds · last 7 days ago
General
Poor
Average
Good
Elite
Rank
HLTV rating
1.00 is an average player
1.28
Top 17%
K/D ratio
kills per death
1.21
Top 17%
ADR
average damage per round
84.7
Top 32%
Headshot %
of all kills
39.9
%
Bottom 33%
K / D / A
233
/
192
/
58
Win rate
64.3
%
Kills / round
0.84
Survived
31.2
%
of rounds
2K / 3K / 4K / 5K
45
/
11
/
3
/
1
MVPs
41
2.9 per match
Premier change
+2,643
from 21,474
Aim & reactions
Poor
Average
Good
Elite
Rank
Time to damage
spotted → first damage
462
ms
Top 42%
Preaim
crosshair offset when spotting
8.75
°
Bottom 26%
Spray accuracy
accuracy while spraying
30.8
%
Top 19%
Accuracy (spotted)
shots that hit once an enemy is spotted
27.3
%
—
Wallbang kill share
of all kills
6.4
%
—
Smoke kill share
of all kills
6.9
%
—
Kills while blind
of all kills
0.4
%
—
No-scope kill share
of all kills
0.4
%
—
Counter-strafing
first shots fired standing still
53.5
%
—
Head hit %
16.1
%
hits that land on the head
Time to kill
1,102
ms
spotted → kill
AWP kill share
13.7
%
of all kills
Wallbang / smoke / noscope
15
/
16
/
1
Duels & rounds
Poor
Average
Good
Elite
Rank
Opening duels won
30 won, 25 lost
54.6
%
Top 33%
Clutch win rate
12 of 36 won
33.3
%
Top 5%
KAST
rounds with a kill, assist, survival or trade
74.2
%
Top 23%
Opening duels / round
0.20
Trade success
51.6
%
32 of 62 chances
Traded death success
55.3
%
26 of 47 deaths
Utility
Poor
Average
Good
Elite
Rank
Utility damage
HE and molotov damage per round
3.8
Bottom 48%
Enemies flashed / flash
0.53
—
Flashes leading to a kill
6 flash assists
9.0
%
—
HE damage / throw
57 per match
6.5
—
Molotov damage / throw
19 per match
2.2
—
Smokes / match
10.4
—
Flashes / match
7.9
Teammates flashed / flash
0.35
Blind time / enemy
3.26
s
Utility held on death
$167
average value still unused when killed