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slow reaction · CS2SUS
Overview
Stats
Matches
Maps
Demo stats
Leetify & FACEIT
Demo stats
Leetify & FACEIT
—
Steam
Sus check
Last 2 games · calculated 2 days ago
—
Not scored
Not enough demos to score this player
Normal
Watch
Suspicious
High risk
Account age
10 yrs
since Feb 2016
CS2 hours
1,005
on record
Bans
None
VAC, game, trade, FACEIT
Profile
Public
visible
SteamID64 76561198281895237
Leetify ratings
This player hasn't signed up on Leetify, so no skill ratings are available.
FACEIT stats
This player has no FACEIT account linked to Steam.
Demo stats
2 demos parsed · 41 rounds · last 12 days ago
General
Poor
Average
Good
Elite
Rank
HLTV rating
1.00 is an average player
0.80
~Bottom 7%
K/D ratio
kills per death
0.56
~Bottom 2%
ADR
average damage per round
69.0
~Bottom 18%
Headshot %
of all kills
26.3
%
~Bottom 2%
K / D / A
19
/
34
/
10
Win rate
0.0
%
Kills / round
0.46
Survived
17.1
%
of rounds
2K / 3K / 4K / 5K
2
/
0
/
0
/
0
MVPs
2
1.0 per match
Premier change
—
Aim & reactions
Poor
Average
Good
Elite
Rank
Time to damage
spotted → first damage
549
ms
~Bottom 10%
Preaim
crosshair offset when spotting
6.91
°
~Top 23%
Spray accuracy
accuracy while spraying
36.9
%
~Top 2%
Accuracy (spotted)
shots that hit once an enemy is spotted
32.3
%
—
Wallbang kill share
of all kills
0.0
%
—
Smoke kill share
of all kills
10.5
%
—
Kills while blind
of all kills
0.0
%
—
No-scope kill share
of all kills
0.0
%
—
Counter-strafing
first shots fired standing still
54.7
%
—
Head hit %
6.5
%
hits that land on the head
Time to kill
1,675
ms
spotted → kill
AWP kill share
5.3
%
of all kills
Wallbang / smoke / noscope
0
/
2
/
0
Duels & rounds
Poor
Average
Good
Elite
Rank
Opening duels won
5 won, 4 lost
55.6
%
~Top 30%
Clutch win rate
1 of 9 won
11.1
%
~Bottom 24%
KAST
rounds with a kill, assist, survival or trade
73.2
%
~Top 30%
Opening duels / round
0.22
Trade success
23.1
%
3 of 13 chances
Traded death success
85.7
%
6 of 7 deaths
Utility
Poor
Average
Good
Elite
Rank
Utility damage
HE and molotov damage per round
3.1
~Bottom 35%
Enemies flashed / flash
0.33
—
Flashes leading to a kill
0 flash assists
0.0
%
—
HE damage / throw
63 per match
14.0
—
Molotov damage / throw
0 per match
0.0
—
Smokes / match
4.0
—
Flashes / match
1.5
Teammates flashed / flash
0.00
Blind time / enemy
4.74
s
Utility held on death
$279
average value still unused when killed