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👸🏼 Queen Nurse 👩 · CS2SUS
Overview
Stats
Matches
Maps
Demo stats
Leetify & FACEIT
Demo stats
Leetify & FACEIT
—
Steam
Sus check
Last 2 games · calculated 21 hours ago
—
Not scored
Not enough demos to score this player
Normal
Watch
Suspicious
High risk
Account age
10 yrs
since Mar 2016
CS2 hours
—
not public
Bans
None
VAC, game, trade, FACEIT
Profile
Public
visible
SteamID64 76561198293322523
Leetify ratings
This player hasn't signed up on Leetify, so no skill ratings are available.
FACEIT stats
This player has no FACEIT account linked to Steam.
Demo stats
2 demos parsed · 43 rounds · last 5 days ago
General
Poor
Average
Good
Elite
Rank
HLTV rating
1.00 is an average player
0.90
~Bottom 17%
K/D ratio
kills per death
0.79
~Bottom 16%
ADR
average damage per round
64.6
~Bottom 10%
Headshot %
of all kills
26.9
%
~Bottom 3%
K / D / A
26
/
33
/
7
Win rate
0.0
%
Kills / round
0.60
Survived
23.3
%
of rounds
2K / 3K / 4K / 5K
6
/
1
/
0
/
0
MVPs
2
1.0 per match
Premier change
-1
from 9
Aim & reactions
Poor
Average
Good
Elite
Rank
Time to damage
spotted → first damage
398
ms
~Top 7%
Preaim
crosshair offset when spotting
5.66
°
~Top 5%
Spray accuracy
accuracy while spraying
31.5
%
~Top 16%
Accuracy (spotted)
shots that hit once an enemy is spotted
34.9
%
—
Wallbang kill share
of all kills
0.0
%
—
Smoke kill share
of all kills
3.9
%
—
Kills while blind
of all kills
0.0
%
—
No-scope kill share
of all kills
0.0
%
—
Counter-strafing
first shots fired standing still
56.4
%
—
Head hit %
10.6
%
hits that land on the head
Time to kill
948
ms
spotted → kill
AWP kill share
34.6
%
of all kills
Wallbang / smoke / noscope
0
/
1
/
0
Duels & rounds
Poor
Average
Good
Elite
Rank
Opening duels won
4 won, 1 lost
80.0
%
~Top 0.7%
Clutch win rate
0 of 9 won
0.0
%
~Bottom 2%
KAST
rounds with a kill, assist, survival or trade
69.8
%
~Bottom 43%
Opening duels / round
0.12
Trade success
53.3
%
8 of 15 chances
Traded death success
100.0
%
6 of 6 deaths
Utility
Poor
Average
Good
Elite
Rank
Utility damage
HE and molotov damage per round
3.8
~Bottom 48%
Enemies flashed / flash
0.85
—
Flashes leading to a kill
1 flash assists
0.0
%
—
HE damage / throw
80 per match
15.9
—
Molotov damage / throw
3 per match
0.6
—
Smokes / match
8.0
—
Flashes / match
13.0
Teammates flashed / flash
0.27
Blind time / enemy
2.82
s
Utility held on death
$406
average value still unused when killed