CS2
SUS
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Sekyp · CS2SUS
Overview
Stats
Matches
Maps
Demo stats
Leetify & FACEIT
Demo stats
Leetify & FACEIT
Sus check
Last 19 games · calculated 2 hours ago
0.0
%
Nothing unusual
Signals look like normal play
Normal
Watch
Suspicious
High risk
Plays like
Premier 13,547
13
,547
Account age
9 yrs
since Nov 2016
CS2 hours
—
not public
Bans
None
VAC, game, trade, FACEIT
Profile
Public
visible
SteamID64 76561198346724612
Leetify ratings
This player hasn't signed up on Leetify, so no skill ratings are available.
FACEIT stats
This player has no FACEIT account linked to Steam.
Demo stats
19 demos parsed · 395 rounds · last 4 days ago
General
Poor
Average
Good
Elite
Rank
HLTV rating
1.00 is an average player
0.96
Bottom 25%
K/D ratio
kills per death
0.85
Bottom 25%
ADR
average damage per round
69.8
Bottom 20%
Headshot %
of all kills
39.3
%
Bottom 30%
K / D / A
239
/
282
/
99
Win rate
42.1
%
Kills / round
0.61
Survived
28.6
%
of rounds
2K / 3K / 4K / 5K
43
/
9
/
3
/
0
MVPs
31
1.6 per match
Premier change
+2,425
from 20,327
Aim & reactions
Poor
Average
Good
Elite
Rank
Time to damage
spotted → first damage
413
ms
Top 11%
Preaim
crosshair offset when spotting
6.02
°
Top 8%
Spray accuracy
accuracy while spraying
27.4
%
Top 44%
Accuracy (spotted)
shots that hit once an enemy is spotted
27.0
%
—
Wallbang kill share
of all kills
2.5
%
—
Smoke kill share
of all kills
6.3
%
—
Kills while blind
of all kills
0.0
%
—
No-scope kill share
of all kills
0.0
%
—
Counter-strafing
first shots fired standing still
55.9
%
—
Head hit %
12.1
%
hits that land on the head
Time to kill
1,004
ms
spotted → kill
AWP kill share
1.3
%
of all kills
Wallbang / smoke / noscope
6
/
15
/
0
Duels & rounds
Poor
Average
Good
Elite
Rank
Opening duels won
25 won, 31 lost
44.6
%
Bottom 30%
Clutch win rate
6 of 44 won
13.6
%
Bottom 36%
KAST
rounds with a kill, assist, survival or trade
67.3
%
Bottom 26%
Opening duels / round
0.14
Trade success
36.8
%
42 of 114 chances
Traded death success
39.8
%
37 of 93 deaths
Utility
Poor
Average
Good
Elite
Rank
Utility damage
HE and molotov damage per round
1.1
Bottom 6%
Enemies flashed / flash
0.58
—
Flashes leading to a kill
1 flash assists
1.8
%
—
HE damage / throw
17 per match
3.2
—
Molotov damage / throw
6 per match
1.3
—
Smokes / match
5.8
—
Flashes / match
2.9
Teammates flashed / flash
0.36
Blind time / enemy
2.91
s
Utility held on death
$254
average value still unused when killed