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Volvo = (ᴗ˳ᴗ) zZzZ · CS2SUS
Overview
Stats
Matches
Maps
Demo stats
Leetify & FACEIT
Demo stats
Leetify & FACEIT
Sus check
Last updated 2 minutes ago
—
Not scored
Not enough demos to score this player
Normal
Watch
Suspicious
High risk
Account age
9 mo
since Dec 2025
CS2 hours
273
on record
Bans
None
VAC, game, trade, FACEIT
Profile
Public
visible
SteamID64 76561198756082305
Leetify ratings
This player hasn't signed up on Leetify, so no skill ratings are available.
FACEIT stats
This player has no FACEIT account linked to Steam.
Demo stats
2 demos parsed · 18 rounds · last 19 days ago
General
Poor
Average
Good
Elite
Rank
HLTV rating
1.00 is an average player
1.32
~Top 12%
K/D ratio
kills per death
5.50
~Top 0.1%
ADR
average damage per round
54.8
~Bottom 2%
Headshot %
of all kills
63.6
%
~Top 2%
K / D / A
11
/
2
/
3
Win rate
100.0
%
Kills / round
0.61
Survived
88.9
%
of rounds
2K / 3K / 4K / 5K
1
/
0
/
0
/
0
MVPs
0
0.0 per match
Premier change
+2,221
from 17,115
Aim & reactions
Poor
Average
Good
Elite
Rank
Time to damage
spotted → first damage
198
ms
~Top 0.1%
Preaim
crosshair offset when spotting
2.24
°
~Top 0.1%
Spray accuracy
accuracy while spraying
—
—
Accuracy (spotted)
shots that hit once an enemy is spotted
100.0
%
~Top 0.1%
Wallbang kill share
of all kills
54.6
%
~Top 0.1%
Smoke kill share
of all kills
0.0
%
~Bottom 0.1%
Kills while blind
of all kills
0.0
%
~Bottom 19%
No-scope kill share
of all kills
18.2
%
~Top 0.1%
Counter-strafing
first shots fired standing still
53.8
%
~Bottom 12%
Head hit %
53.8
%
hits that land on the head
Time to kill
333
ms
spotted → kill
AWP kill share
0.0
%
of all kills
Wallbang / smoke / noscope
6
/
0
/
2
Duels & rounds
Poor
Average
Good
Elite
Rank
Opening duels won
0 won, 1 lost
0.0
%
~Bottom 0.1%
Clutch win rate
0 of 0 won
—
—
KAST
rounds with a kill, assist, survival or trade
94.4
%
~Top 0.1%
Opening duels / round
0.06
Trade success
100.0
%
2 of 2 chances
Traded death success
0.0
%
0 of 1 deaths
Utility
Poor
Average
Good
Elite
Rank
Utility damage
HE and molotov damage per round
4.6
~Top 34%
Enemies flashed / flash
—
—
Flashes leading to a kill
0 flash assists
—
—
HE damage / throw
41 per match
41.0
~Top 0.1%
Molotov damage / throw
0 per match
—
—
Smokes / match
0.0
~Bottom 0.1%
Flashes / match
0.0
Teammates flashed / flash
—
Blind time / enemy
—
Utility held on death
$1,150
average value still unused when killed