CS2
SUS
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G3NZ · CS2SUS
Overview
Stats
Matches
Maps
Demo stats
Leetify & FACEIT
Demo stats
Leetify & FACEIT
—
Steam
Sus check
Last 6 games · calculated 1 hour ago
0.0
%
Nothing unusual
Signals look like normal play
Normal
Watch
Suspicious
High risk
Plays like
Premier 10,981
10
,981
Account age
7 yrs
since Dec 2018
CS2 hours
464
on record
Bans
None
VAC, game, trade, FACEIT
Profile
Public
visible
SteamID64 76561198881435555
Leetify ratings
This player hasn't signed up on Leetify, so no skill ratings are available.
FACEIT stats
This player has no FACEIT account linked to Steam.
Demo stats
6 demos parsed · 121 rounds · last 3 days ago
General
Poor
Average
Good
Elite
Rank
HLTV rating
1.00 is an average player
0.88
Bottom 14%
K/D ratio
kills per death
0.75
Bottom 12%
ADR
average damage per round
66.1
Bottom 12%
Headshot %
of all kills
40.3
%
Bottom 34%
K / D / A
72
/
96
/
22
Win rate
33.3
%
Kills / round
0.60
Survived
20.7
%
of rounds
2K / 3K / 4K / 5K
10
/
6
/
0
/
0
MVPs
6
1.0 per match
Premier change
—
Aim & reactions
Poor
Average
Good
Elite
Rank
Time to damage
spotted → first damage
499
ms
Bottom 31%
Preaim
crosshair offset when spotting
7.94
°
Bottom 48%
Spray accuracy
accuracy while spraying
27.2
%
Top 45%
Accuracy (spotted)
shots that hit once an enemy is spotted
27.6
%
—
Wallbang kill share
of all kills
5.6
%
—
Smoke kill share
of all kills
5.6
%
—
Kills while blind
of all kills
1.4
%
—
No-scope kill share
of all kills
0.0
%
—
Counter-strafing
first shots fired standing still
63.8
%
—
Head hit %
11.0
%
hits that land on the head
Time to kill
964
ms
spotted → kill
AWP kill share
0.0
%
of all kills
Wallbang / smoke / noscope
4
/
4
/
0
Duels & rounds
Poor
Average
Good
Elite
Rank
Opening duels won
2 won, 5 lost
28.6
%
~Bottom 3%
Clutch win rate
2 of 22 won
9.1
%
Bottom 17%
KAST
rounds with a kill, assist, survival or trade
66.9
%
Bottom 23%
Opening duels / round
0.06
Trade success
41.9
%
18 of 43 chances
Traded death success
46.4
%
13 of 28 deaths
Utility
Poor
Average
Good
Elite
Rank
Utility damage
HE and molotov damage per round
0.1
Bottom 0.6%
Enemies flashed / flash
0.75
—
Flashes leading to a kill
0 flash assists
0.0
%
—
HE damage / throw
1 per match
1.2
—
Molotov damage / throw
0 per match
0.0
—
Smokes / match
0.2
—
Flashes / match
0.7
Teammates flashed / flash
0.50
Blind time / enemy
2.96
s
Utility held on death
$59
average value still unused when killed