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SUS
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Kinder · CS2SUS
Overview
Stats
Matches
Maps
Demo stats
Leetify & FACEIT
Demo stats
Leetify & FACEIT
—
Steam
Sus check
Last updated 1 day ago
—
Not scored
Not enough demos to score this player
Normal
Watch
Suspicious
High risk
Account age
5 yrs
since May 2021
CS2 hours
1,116
on record
Bans
None
VAC, game, trade, FACEIT
Profile
Public
visible
SteamID64 76561199176250048
Leetify ratings
This player hasn't signed up on Leetify, so no skill ratings are available.
FACEIT stats
This player has no FACEIT account linked to Steam.
Demo stats
6 demos parsed · 112 rounds · last 18 days ago
General
Poor
Average
Good
Elite
Rank
HLTV rating
1.00 is an average player
1.21
~Top 27%
K/D ratio
kills per death
1.15
~Top 25%
ADR
average damage per round
91.0
~Top 18%
Headshot %
of all kills
45.2
%
~Top 42%
K / D / A
93
/
81
/
29
Win rate
66.7
%
Kills / round
0.83
Survived
27.7
%
of rounds
2K / 3K / 4K / 5K
20
/
4
/
1
/
0
MVPs
13
2.2 per match
Premier change
0
from 10
Aim & reactions
Poor
Average
Good
Elite
Rank
Time to damage
spotted → first damage
445
ms
~Top 25%
Preaim
crosshair offset when spotting
5.69
°
~Top 8%
Spray accuracy
accuracy while spraying
37.8
%
~Top 6%
Accuracy (spotted)
shots that hit once an enemy is spotted
35.0
%
~Top 9%
Wallbang kill share
of all kills
4.3
%
~Top 20%
Smoke kill share
of all kills
3.2
%
~Bottom 17%
Kills while blind
of all kills
0.0
%
~Bottom 19%
No-scope kill share
of all kills
0.0
%
~Bottom 30%
Counter-strafing
first shots fired standing still
53.9
%
~Bottom 12%
Head hit %
14.0
%
hits that land on the head
Time to kill
769
ms
spotted → kill
AWP kill share
1.1
%
of all kills
Wallbang / smoke / noscope
4
/
3
/
0
Duels & rounds
Poor
Average
Good
Elite
Rank
Opening duels won
7 won, 9 lost
43.8
%
~Bottom 23%
Clutch win rate
2 of 13 won
15.4
%
~Bottom 38%
KAST
rounds with a kill, assist, survival or trade
69.6
%
~Bottom 40%
Opening duels / round
0.14
Trade success
51.6
%
16 of 31 chances
Traded death success
47.8
%
11 of 23 deaths
Utility
Poor
Average
Good
Elite
Rank
Utility damage
HE and molotov damage per round
4.5
~Top 35%
Enemies flashed / flash
0.56
~Bottom 28%
Flashes leading to a kill
3 flash assists
12.7
%
~Top 4%
HE damage / throw
80 per match
10.7
~Top 32%
Molotov damage / throw
3 per match
0.5
~Bottom 2%
Smokes / match
12.3
~Top 8%
Flashes / match
9.2
Teammates flashed / flash
0.20
Blind time / enemy
3.43
s
Utility held on death
$175
average value still unused when killed