CS2
SUS
Players
FAQ
Sign in
JACKFRUIT · CS2SUS
Overview
Stats
Matches
Maps
Demo stats
Leetify & FACEIT
Demo stats
Leetify & FACEIT
—
Steam
Sus check
Last updated 56 minutes ago
0.0
%
Nothing unusual
Signals look like normal play
Normal
Watch
Suspicious
High risk
Plays like
Premier 14,887
14
,887
Account age
4 yrs
since Jan 2022
CS2 hours
—
not public
Bans
None
VAC, game, trade, FACEIT
Profile
Public
visible
SteamID64 76561199238628396
Leetify ratings
This player hasn't signed up on Leetify, so no skill ratings are available.
FACEIT stats
This player has no FACEIT account linked to Steam.
Demo stats
15 demos parsed · 310 rounds · last 21 days ago
General
Poor
Average
Good
Elite
Rank
HLTV rating
1.00 is an average player
1.08
Bottom 47%
K/D ratio
kills per death
1.02
Top 46%
ADR
average damage per round
84.8
Top 34%
Headshot %
of all kills
34.7
%
Bottom 16%
K / D / A
242
/
237
/
59
Win rate
33.3
%
Kills / round
0.78
Survived
23.5
%
of rounds
2K / 3K / 4K / 5K
44
/
13
/
5
/
0
MVPs
27
1.8 per match
Premier change
-19,991
from 20,000
Aim & reactions
Poor
Average
Good
Elite
Rank
Time to damage
spotted → first damage
486
ms
Bottom 46%
Preaim
crosshair offset when spotting
10.61
°
Bottom 4%
Spray accuracy
accuracy while spraying
34.6
%
Top 14%
Accuracy (spotted)
shots that hit once an enemy is spotted
33.0
%
Top 17%
Wallbang kill share
of all kills
1.7
%
Bottom 16%
Smoke kill share
of all kills
5.4
%
Top 47%
Kills while blind
of all kills
0.4
%
Top 45%
No-scope kill share
of all kills
0.0
%
Bottom 30%
Counter-strafing
first shots fired standing still
54.6
%
Bottom 14%
Head hit %
12.6
%
hits that land on the head
Time to kill
807
ms
spotted → kill
AWP kill share
12.8
%
of all kills
Wallbang / smoke / noscope
4
/
13
/
0
Duels & rounds
Poor
Average
Good
Elite
Rank
Opening duels won
36 won, 31 lost
53.7
%
Top 36%
Clutch win rate
6 of 42 won
14.3
%
Bottom 33%
KAST
rounds with a kill, assist, survival or trade
67.1
%
Bottom 21%
Opening duels / round
0.22
Trade success
33.8
%
24 of 71 chances
Traded death success
40.6
%
26 of 64 deaths
Utility
Poor
Average
Good
Elite
Rank
Utility damage
HE and molotov damage per round
2.3
Bottom 24%
Enemies flashed / flash
0.74
Top 24%
Flashes leading to a kill
0 flash assists
2.3
%
Bottom 12%
HE damage / throw
21 per match
4.6
Bottom 4%
Molotov damage / throw
26 per match
4.8
Top 13%
Smokes / match
4.7
Bottom 28%
Flashes / match
2.9
Teammates flashed / flash
0.35
Blind time / enemy
2.71
s
Utility held on death
$94
average value still unused when killed