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SUS
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GTott · CS2SUS
Overview
Stats
Matches
Maps
Demo stats
Leetify & FACEIT
Demo stats
Leetify & FACEIT
Sus check
Last 14 games · calculated 54 minutes ago
0.0
%
Nothing unusual
Signals look like normal play
Normal
Watch
Suspicious
High risk
Plays like
Premier 11,853
11
,853
Account age
2 yrs
since Feb 2024
CS2 hours
—
not public
Bans
None
VAC, game, trade, FACEIT
Profile
Public
visible
SteamID64 76561199638205551
Leetify ratings
This player hasn't signed up on Leetify, so no skill ratings are available.
FACEIT stats
This player has no FACEIT account linked to Steam.
Demo stats
14 demos parsed · 278 rounds · last 2 days ago
General
Poor
Average
Good
Elite
Rank
HLTV rating
1.00 is an average player
0.92
Bottom 20%
K/D ratio
kills per death
0.88
Bottom 30%
ADR
average damage per round
69.2
Bottom 19%
Headshot %
of all kills
42.1
%
Bottom 41%
K / D / A
176
/
201
/
43
Win rate
42.9
%
Kills / round
0.63
Survived
27.7
%
of rounds
2K / 3K / 4K / 5K
33
/
10
/
2
/
0
MVPs
20
1.4 per match
Premier change
+2,571
from 11,656
Aim & reactions
Poor
Average
Good
Elite
Rank
Time to damage
spotted → first damage
527
ms
Bottom 17%
Preaim
crosshair offset when spotting
9.11
°
Bottom 20%
Spray accuracy
accuracy while spraying
22.2
%
Bottom 17%
Accuracy (spotted)
shots that hit once an enemy is spotted
21.2
%
—
Wallbang kill share
of all kills
4.0
%
—
Smoke kill share
of all kills
6.8
%
—
Kills while blind
of all kills
0.6
%
—
No-scope kill share
of all kills
0.0
%
—
Counter-strafing
first shots fired standing still
60.6
%
—
Head hit %
21.1
%
hits that land on the head
Time to kill
971
ms
spotted → kill
AWP kill share
33.5
%
of all kills
Wallbang / smoke / noscope
7
/
12
/
0
Duels & rounds
Poor
Average
Good
Elite
Rank
Opening duels won
24 won, 27 lost
47.1
%
Bottom 39%
Clutch win rate
5 of 43 won
11.6
%
Bottom 27%
KAST
rounds with a kill, assist, survival or trade
63.3
%
Bottom 9%
Opening duels / round
0.18
Trade success
35.7
%
20 of 56 chances
Traded death success
36.2
%
17 of 47 deaths
Utility
Poor
Average
Good
Elite
Rank
Utility damage
HE and molotov damage per round
3.7
Bottom 46%
Enemies flashed / flash
0.30
—
Flashes leading to a kill
1 flash assists
4.4
%
—
HE damage / throw
65 per match
10.5
—
Molotov damage / throw
9 per match
4.4
—
Smokes / match
3.1
—
Flashes / match
1.6
Teammates flashed / flash
0.26
Blind time / enemy
2.62
s
Utility held on death
$261
average value still unused when killed