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PalmBeachPete · CS2SUS
Overview
Stats
Matches
Maps
Demo stats
Leetify & FACEIT
Demo stats
Leetify & FACEIT
Sus check
Last updated 38 minutes ago
0.0
%
Nothing unusual
Signals look like normal play
Normal
Watch
Suspicious
High risk
Plays like
Premier 7,926
7
,926
Account age
—
not public
CS2 hours
—
not public
Bans
None
VAC, game, trade, FACEIT
Profile
Private
hidden
SteamID64 76561199805461450
Leetify ratings
This player hasn't signed up on Leetify, so no skill ratings are available.
FACEIT stats
This player has no FACEIT account linked to Steam.
Demo stats
25 demos parsed · 464 rounds · last 1 month ago
General
Poor
Average
Good
Elite
Rank
HLTV rating
1.00 is an average player
0.81
Bottom 8%
K/D ratio
kills per death
0.71
Bottom 8%
ADR
average damage per round
54.0
Bottom 2%
Headshot %
of all kills
36.3
%
Bottom 21%
K / D / A
240
/
336
/
88
Win rate
48.0
%
Kills / round
0.52
Survived
27.6
%
of rounds
2K / 3K / 4K / 5K
44
/
4
/
3
/
0
MVPs
36
1.4 per match
Premier change
0
from 1
Aim & reactions
Poor
Average
Good
Elite
Rank
Time to damage
spotted → first damage
633
ms
Bottom 2%
Preaim
crosshair offset when spotting
9.51
°
Bottom 13%
Spray accuracy
accuracy while spraying
22.4
%
Bottom 10%
Accuracy (spotted)
shots that hit once an enemy is spotted
31.2
%
Top 29%
Wallbang kill share
of all kills
1.7
%
Bottom 16%
Smoke kill share
of all kills
2.5
%
Bottom 9%
Kills while blind
of all kills
0.0
%
Bottom 19%
No-scope kill share
of all kills
0.0
%
Bottom 30%
Counter-strafing
first shots fired standing still
79.5
%
Top 2%
Head hit %
14.5
%
hits that land on the head
Time to kill
1,017
ms
spotted → kill
AWP kill share
25.0
%
of all kills
Wallbang / smoke / noscope
4
/
6
/
0
Duels & rounds
Poor
Average
Good
Elite
Rank
Opening duels won
30 won, 58 lost
34.1
%
Bottom 5%
Clutch win rate
7 of 30 won
23.3
%
Top 21%
KAST
rounds with a kill, assist, survival or trade
65.7
%
Bottom 14%
Opening duels / round
0.19
Trade success
35.2
%
45 of 128 chances
Traded death success
46.5
%
59 of 127 deaths
Utility
Poor
Average
Good
Elite
Rank
Utility damage
HE and molotov damage per round
0.8
Bottom 5%
Enemies flashed / flash
0.75
Top 22%
Flashes leading to a kill
5 flash assists
5.4
%
Bottom 48%
HE damage / throw
12 per match
4.1
Bottom 3%
Molotov damage / throw
3 per match
3.0
Top 49%
Smokes / match
6.2
Bottom 41%
Flashes / match
7.5
Teammates flashed / flash
0.39
Blind time / enemy
3.22
s
Utility held on death
$106
average value still unused when killed