CS2
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Ҧℯtᶈẏᶄ · CS2SUS
Overview
Stats
Matches
Maps
Demo stats
Leetify & FACEIT
Demo stats
Leetify & FACEIT
Sus check
Last 1 game · calculated 50 minutes ago
—
Not scored
Not enough demos to score this player
Normal
Watch
Suspicious
High risk
Account age
1 yr
since Apr 2025
CS2 hours
—
not public
Bans
None
VAC, game, trade, FACEIT
Profile
Public
visible
SteamID64 76561199844571763
Leetify ratings
This player hasn't signed up on Leetify, so no skill ratings are available.
FACEIT stats
This player has no FACEIT account linked to Steam.
Demo stats
1 demo parsed · 22 rounds · last 19 days ago
General
Poor
Average
Good
Elite
Rank
HLTV rating
1.00 is an average player
1.08
~Bottom 49%
K/D ratio
kills per death
0.89
~Bottom 31%
ADR
average damage per round
91.0
~Top 17%
Headshot %
of all kills
82.4
%
~Top 0.1%
K / D / A
17
/
19
/
5
Win rate
100.0
%
Kills / round
0.77
Survived
13.6
%
of rounds
2K / 3K / 4K / 5K
4
/
0
/
0
/
0
MVPs
3
3.0 per match
Premier change
—
Aim & reactions
Poor
Average
Good
Elite
Rank
Time to damage
spotted → first damage
341
ms
~Top 0.6%
Preaim
crosshair offset when spotting
6.17
°
~Top 10%
Spray accuracy
accuracy while spraying
30.0
%
~Top 24%
Accuracy (spotted)
shots that hit once an enemy is spotted
19.1
%
—
Wallbang kill share
of all kills
0.0
%
—
Smoke kill share
of all kills
0.0
%
—
Kills while blind
of all kills
0.0
%
—
No-scope kill share
of all kills
0.0
%
—
Counter-strafing
first shots fired standing still
42.5
%
—
Head hit %
30.4
%
hits that land on the head
Time to kill
631
ms
spotted → kill
AWP kill share
0.0
%
of all kills
Wallbang / smoke / noscope
0
/
0
/
0
Duels & rounds
Poor
Average
Good
Elite
Rank
Opening duels won
4 won, 1 lost
80.0
%
~Top 0.7%
Clutch win rate
0 of 2 won
0.0
%
~Bottom 2%
KAST
rounds with a kill, assist, survival or trade
68.2
%
~Bottom 31%
Opening duels / round
0.23
Trade success
66.7
%
2 of 3 chances
Traded death success
100.0
%
2 of 2 deaths
Utility
Poor
Average
Good
Elite
Rank
Utility damage
HE and molotov damage per round
0.2
~Bottom 0.9%
Enemies flashed / flash
0.25
—
Flashes leading to a kill
0 flash assists
0.0
%
—
HE damage / throw
0 per match
0.0
—
Molotov damage / throw
5 per match
1.7
—
Smokes / match
7.0
—
Flashes / match
4.0
Teammates flashed / flash
0.25
Blind time / enemy
4.58
s
Utility held on death
$200
average value still unused when killed