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SUS
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Tyiura · CS2SUS
Overview
Stats
Matches
Maps
Demo stats
Leetify & FACEIT
Demo stats
Leetify & FACEIT
—
Steam
Sus check
Last updated 1 day ago
—
Not scored
Not enough demos to score this player
Normal
Watch
Suspicious
High risk
Account age
1 yr
since Jun 2025
CS2 hours
—
not public
Bans
None
VAC, game, trade, FACEIT
Profile
Public
visible
SteamID64 76561199870505961
Leetify ratings
This player hasn't signed up on Leetify, so no skill ratings are available.
FACEIT stats
This player has no FACEIT account linked to Steam.
Demo stats
1 demo parsed · 22 rounds · last 14 days ago
General
Poor
Average
Good
Elite
Rank
HLTV rating
1.00 is an average player
0.82
~Bottom 9%
K/D ratio
kills per death
0.75
~Bottom 12%
ADR
average damage per round
57.6
~Bottom 4%
Headshot %
of all kills
33.3
%
~Bottom 12%
K / D / A
12
/
16
/
6
Win rate
100.0
%
Kills / round
0.55
Survived
27.3
%
of rounds
2K / 3K / 4K / 5K
1
/
0
/
1
/
0
MVPs
1
1.0 per match
Premier change
—
Aim & reactions
Poor
Average
Good
Elite
Rank
Time to damage
spotted → first damage
911
ms
~Bottom 0.1%
Preaim
crosshair offset when spotting
22.09
°
~Bottom 0.1%
Spray accuracy
accuracy while spraying
20.8
%
~Bottom 11%
Accuracy (spotted)
shots that hit once an enemy is spotted
20.3
%
—
Wallbang kill share
of all kills
0.0
%
—
Smoke kill share
of all kills
0.0
%
—
Kills while blind
of all kills
0.0
%
—
No-scope kill share
of all kills
0.0
%
—
Counter-strafing
first shots fired standing still
46.5
%
—
Head hit %
12.5
%
hits that land on the head
Time to kill
1,404
ms
spotted → kill
AWP kill share
0.0
%
of all kills
Wallbang / smoke / noscope
0
/
0
/
0
Duels & rounds
Poor
Average
Good
Elite
Rank
Opening duels won
0 won, 0 lost
—
—
Clutch win rate
1 of 8 won
12.5
%
~Bottom 30%
KAST
rounds with a kill, assist, survival or trade
63.6
%
~Bottom 10%
Opening duels / round
0.00
Trade success
100.0
%
4 of 4 chances
Traded death success
66.7
%
2 of 3 deaths
Utility
Poor
Average
Good
Elite
Rank
Utility damage
HE and molotov damage per round
0.8
~Bottom 4%
Enemies flashed / flash
0.82
—
Flashes leading to a kill
4 flash assists
3.6
%
—
HE damage / throw
17 per match
3.4
—
Molotov damage / throw
0 per match
0.0
—
Smokes / match
11.0
—
Flashes / match
28.0
Teammates flashed / flash
0.25
Blind time / enemy
2.90
s
Utility held on death
$256
average value still unused when killed